кажется я начинаю понимать
#0 0xf6bb6a29 in Sys_Error_Internal(bool, char const*, char*) () from /home/l4d2_super_coop/serverfiles/bin/engine_srv.so
#1 0xf6bb6af0 in Sys_Error(char const*, ...) () from /home/l4d2_super_coop/serverfiles/bin/engine_srv.so
#2 0xf6bb6b66 in CEngineConsoleLoggingListener::Log(LoggingContext_t const*, char const*) () from /home/l4d2_super_coop/serverfiles/bin/engine_srv.so
#3 0xf73b3529 in CLoggingSystem::LogDirect(int, LoggingSeverity_t, Color, char const*) () from bin/libtier0_srv.so
#4 0xf73b1b76 in Error () from bin/libtier0_srv.so
#5 0xedc878fc in UTIL_SetModel(CBaseEntity*, char const*) () from /home/l4d2_super_coop/serverfiles/left4dead2/bin/server_srv.so
#6 0xed765a39 in CBaseAnimating::SetModel(char const*) () from /home/l4d2_super_coop/serverfiles/left4dead2/bin/server_srv.so
#7 0xeda35a54 in CWeaponSpawn::Spawn() () from /home/l4d2_super_coop/serverfiles/left4dead2/bin/server_srv.so
#8 0xedc88c09 in DispatchSpawn(CBaseEntity*, bool) () from /home/l4d2_super_coop/serverfiles/left4dead2/bin/server_srv.so
#9 0xeda05891 in CDirectorItemManager::PopulateWorldWithItems() () from /home/l4d2_super_coop/serverfiles/left4dead2/bin/server_srv.so
#10 0xeda061b8 in CDirectorItemManager::FireGameEvent(IGameEvent*) () from /home/l4d2_super_coop/serverfiles/left4dead2/bin/server_srv.so
#11 0xed9ec0e4 in CDirector::FireGameEvent(IGameEvent*) () from /home/l4d2_super_coop/serverfiles/left4dead2/bin/server_srv.so
#12 0xf6b0f357 in CGameEventManager::FireEventIntern(IGameEvent*, bool, bool) () from /home/l4d2_super_coop/serverfiles/bin/engine_srv.so
#13 0xf6b0f648 in CGameEventManager::FireEvent(IGameEvent*, bool) () from /home/l4d2_super_coop/serverfiles/bin/engine_srv.so
#14 0xe8aad04c in __SourceHook_FHCls_IGameEventManager2FireEvent0::Func(IGameEvent*, bool) () from /home/l4d2_super_coop/serverfiles/left4dead2/addons/sourcemod/bin/sourcemod.2.l4d2.so
это связано с кодом замены на скауты..